v2.2
MENU ANIMATIONS
UI SURECART
BUTTONS
Mesh Gradient
Creates fluid animated gradients using WebGL with Simplex noise. Features organic wave-like motion with multiple color layers blending naturally. Uses custom GLSL shaders for procedural noise generation with dynamic mesh deformation. Supports multi-color palettes with customizable intensity, speed, and complexity. Perfect for hero sections, backgrounds, or creating stunning visual atmospheres.
Mesh Gradient
Fluid animated gradient background.
Colors
Color palette for gradient layers. Separate colors with | symbol. Minimum 2 colors required, up to 5 colors recommended for best visual results.
Required (e.g., "#667eea|#764ba2|#f093fb")
Deformation
Vertical mesh displacement strength. Higher creates more dramatic wave-like undulations and movement.
Default: 320
Noise detail level. Higher creates more intricate patterns with finer detail and texture variation.
Default: 3
Animation
Animation tempo multiplier. Higher creates faster flowing movement, lower is more subtle and calming.
Default: 1
Global noise scale. Lower creates larger, smoother waves. Higher creates smaller, more frequent patterns.
Default: 0.00014
Performance
This element uses WebGL with custom GLSL vertex and fragment shaders. Implements 3D Simplex noise algorithm for organic pattern generation with multi-layered color blending. Features dynamic mesh subdivision based on viewport size with continuous requestAnimationFrame loop for fluid 60fps animation. Uses orthographic camera with plane geometry. Very resource intensive - limit to 1 instance per page. Not recommended for mobile devices or low-end hardware due to GPU requirements.