NEW RELEASE
v2.2 - 40+ new elementsWhat's new
<!DOCTYPE html>
<html lang="en">
<head>
    <link href="https://fonts.googleapis.com/css2?family=Inter:wght@400;500;600;700&display=swap" rel="stylesheet">
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Floatvision Configurator - BricksFusion</title>
    <style>
        :root {
            --background: #000;
            --card-bg: #1e1e1e;
            --card-bg-hover: #252525;
            --text-primary: #f2f2f7;
            --text-secondary: #8e8e93;
            --accent: #ef6013;
            --accent-hover: #c64c0c;
            --border: #2c2c2e;
            --shadow: 0 4px 20px rgba(0, 0, 0, 0.3);
            --track: #2c2c2e;
            --thumb: #ef6013;
            --card-radius: 16px;
            --input-radius: 8px;
            --button-radius: 12px;
            --transition: all 0.25s ease;
            --font: 'Inter', BlinkMacSystemFont, "San Francisco", "Helvetica Neue", Helvetica, Arial, sans-serif;
            --action-bar-height: 70px;
            --success: #28a745;
            --warning: #ffc107;
            --danger: #dc3545;
            
        }

        * {
            margin: 0;
            padding: 0;
            box-sizing: border-box;
        }

        body {
            font-family: var(--font);
            background-color: var(--background);
            color: var(--text-primary);
            line-height: 1.5;
            -webkit-font-smoothing: antialiased;
            -moz-osx-font-smoothing: grayscale;
            padding-bottom: var(--action-bar-height);
        }

        .action-bar {
            position: fixed;
            bottom: 0;
            left: 0;
            right: 0;
            height: var(--action-bar-height);
            background: linear-gradient(145deg, #1a1a1a, #0f0f0f);
            border-top: 1px solid var(--border);
            z-index: 1000;
            display: flex;
            align-items: center;
            padding: 0 1.5rem;
            gap: 1rem;
            box-shadow: 0 -2px 10px rgba(0, 0, 0, 0.3);
            backdrop-filter: blur(10px);
        }

        .breadcrumb {
            display: flex;
            align-items: center;
            gap: 0.5rem;
            flex: 1;
        }

        .breadcrumb-item {
            color: var(--text-secondary);
            font-size: var(--text-xs);
            font-weight: 500;
            text-decoration: none;
            transition: var(--transition);
            padding: 0.5rem 0.75rem;
            border-radius: 6px;
        }

        .breadcrumb-item:hover {
            color: var(--text-primary);
            background-color: rgba(255, 255, 255, 0.05);
        }

        .breadcrumb-item.active {
            color: var(--accent);
            background-color: rgba(239, 96, 19, 0.1);
        }

        .breadcrumb-separator {
            color: var(--text-secondary);
            font-size: var(--text-xs);
            opacity: 0.5;
        }

        .action-buttons {
            display: flex;
            align-items: center;
            gap: 0.75rem;
        }

        .action-btn {
            padding: 0.6rem 1rem;
            background-color: var(--card-bg);
            color: var(--text-primary);
            font-family: var(--font);
            font-size: var(--text-xs);
            font-weight: 500;
            border: 1px solid var(--border);
            border-radius: var(--button-radius);
            cursor: pointer;
            transition: var(--transition);
            display: flex;
            align-items: center;
            gap: 0.5rem;
            text-decoration: none;
            white-space: nowrap;
        }

        .action-btn:hover {
            background-color: var(--card-bg-hover);
            border-color: var(--accent);
            transform: translateY(-1px);
        }

        .action-btn.primary {
            background: linear-gradient(90deg, var(--accent), #ff8c51);
            border-color: var(--accent);
            color: white;
        }

        .action-btn.primary:hover {
            background: linear-gradient(90deg, var(--accent-hover), #e67a3f);
            transform: translateY(-2px);
            box-shadow: 0 4px 12px rgba(239, 96, 19, 0.3);
        }

        .data-attribute-display {
            background-color: rgba(50, 50, 50, 0.8);
            border: 1px solid var(--border);
            border-radius: 6px;
            padding: 0.5rem 0.75rem;
            font-family: 'Menlo', 'Monaco', 'Courier New', monospace;
            font-size: var(--text-xs);
            color: #ff8c51;
            cursor: pointer;
            transition: var(--transition);
            user-select: all;
        }

        .data-attribute-display:hover {
            background-color: rgba(239, 96, 19, 0.2);
            border-color: var(--accent);
        }

        .container {
            max-width: 100%;
            margin: 0 auto;
            padding: 2rem 1.5rem;
        }

        .page-header {
            text-align: center;
            margin-bottom: 2rem;
        }

        .page-title {
            font-size: 2.5rem;
            font-weight: 700;
            color: var(--text-primary);
            margin-bottom: 0.5rem;
            background: linear-gradient(90deg, var(--accent), #ff8c51);
            -webkit-background-clip: text;
            -webkit-text-fill-color: transparent;
            background-clip: text;
        }

        .page-subtitle {
            font-size: var(--text-s);
            color: var(--text-secondary);
            font-weight: 500;
        }

        .instructions-toggle {
            margin-bottom: 2rem;
        }

        .instructions-card {
            background-color: var(--card-bg);
            border: 1px solid var(--border);
            border-radius: var(--card-radius);
            box-shadow: var(--shadow);
            overflow: hidden;
            transition: var(--transition);
        }

        .instructions-header {
            padding: 1rem 1.5rem;
            cursor: pointer;
            transition: var(--transition);
            display: flex;
            justify-content: space-between;
            align-items: center;
            border-bottom: 1px solid transparent;
        }

        .instructions-header:hover {
            background-color: var(--card-bg-hover);
        }

        .instructions-card.expanded .instructions-header {
            border-bottom-color: var(--border);
        }

        .instructions-title {
            font-size: var(--text-s);
            font-weight: 600;
        }

        .toggle-icon {
            font-size: 1.2em;
            transition: transform 0.3s ease;
        }

        .toggle-icon.expanded {
            transform: rotate(180deg);
        }

        .instructions-content {
            padding: 0 1.5rem;
            max-height: 0;
            overflow: hidden;
            transition: max-height 0.3s ease, padding 0.3s ease;
        }

        .instructions-content.show {
            max-height: 500px;
            padding: 1.5rem;
        }

        .instructions-grid {
            display: grid;
            grid-template-columns: 1fr;
            gap: 1.5rem;
        }

        .how-to-use ol {
            padding-left: 1.5rem;
        }

        .how-to-use li {
            margin-bottom: 0.75rem;
            font-size: var(--text-xs);
            color: var(--text-secondary);
            line-height: 1.6;
        }

        .how-to-use strong {
            color: var(--text-primary);
            font-weight: 600;
        }

        .how-to-use code {
            background-color: rgba(50, 50, 50, 0.5);
            padding: 0.2rem 0.5rem;
            border-radius: 4px;
            font-family: 'Menlo', 'Monaco', 'Courier New', monospace;
            font-size: var(--text-xs);
            color: #ff8c51;
        }

        .content {
            display: grid;
            grid-template-columns: 1fr 500px;
            gap: 2rem;
            align-items: start;
        }

        .preview-section {
            position: sticky;
            top: 2rem;
        }

        .controls-section {
            max-width: 500px;
        }

        .card {
            background-color: var(--card-bg);
            border-radius: var(--card-radius);
            box-shadow: var(--shadow);
            overflow: hidden;
            margin-bottom: 1.5rem;
            border: 1px solid var(--border);
            transition: transform 0.3s ease, box-shadow 0.3s ease;
        }

        .card:hover {
            transform: translateY(-2px);
            box-shadow: 0 6px 24px rgba(0, 0, 0, 0.4);
        }

        .preview-container {
            height: 400px;
            width: 100%;
            position: relative;
            overflow: hidden;
            border-radius: var(--card-radius);
            background-color: #252525;
            border: 1px solid var(--border);
            box-shadow: var(--shadow);
            display: flex;
            align-items: center;
            justify-content: center;
            padding: 1rem;
        }

        .floating-preview {
            width: 100%;
            height: 100%;
            position: relative;
            border-radius: var(--card-radius);
            overflow: hidden;
        }

        .floating-image {
            width: 100%;
            height: 100%;
            object-fit: contain;
            transform-origin: center center;
            will-change: transform;
            transition: transform 0.3s ease-out;
            border-radius: var(--card-radius);
        }

        .preview-content {
            color: white;
            text-align: center;
            font-weight: bold;
            font-size: var(--text-s);
            text-shadow: 0 2px 4px rgba(0, 0, 0, 0.5);
            position: absolute;
            top: 50%;
            left: 50%;
            transform: translate(-50%, -50%);
            z-index: 2;
        }

        .card-heading {
            padding: 1rem 1.5rem;
            font-size: var(--text-s);
            font-weight: 600;
            border-bottom: 1px solid var(--border);
            letter-spacing: 0.3px;
            display: flex;
            justify-content: space-between;
            align-items: center;
        }

        .card-actions {
            display: flex;
            gap: 0.5rem;
        }

        .card-action-btn {
            padding: 0.4rem 0.8rem;
            background-color: transparent;
            color: var(--text-secondary);
            border: 1px solid var(--border);
            border-radius: 6px;
            cursor: pointer;
            font-size: var(--text-xs);
            transition: var(--transition);
        }

        .card-action-btn:hover {
            color: var(--text-primary);
            border-color: var(--accent);
            background-color: rgba(239, 96, 19, 0.1);
        }

        .card-content {
            padding: 1.5rem;
        }

        .control-group {
            margin-bottom: 1.5rem;
            position: relative;
        }

        .control-group:last-child {
            margin-bottom: 0;
        }

        .control-label {
            display: flex;
            justify-content: space-between;
            align-items: center;
            margin-bottom: 0.75rem;
        }

        .label-text {
            font-size: var(--text-xs);
            font-weight: 500;
            letter-spacing: 0.2px;
            display: flex;
            align-items: center;
            gap: 0.5rem;
        }

        .help-tooltip {
            cursor: help;
            opacity: 0.7;
            transition: var(--transition);
        }

        .help-tooltip:hover {
            opacity: 1;
            color: var(--accent);
        }

        .value-display {
            display: flex;
            align-items: center;
            gap: 0.5rem;
        }

        .value-text {
            font-size: var(--text-xs);
            color: var(--text-secondary);
            background-color: rgba(50, 50, 50, 0.5);
            padding: 2px 8px;
            border-radius: 4px;
            min-width: 45px;
            text-align: center;
        }

        .reset-btn {
            padding: 0.2rem 0.4rem;
            background-color: transparent;
            color: var(--text-secondary);
            border: 1px solid var(--border);
            border-radius: 4px;
            cursor: pointer;
            font-size: 10px;
            transition: var(--transition);
        }

        .reset-btn:hover {
            color: var(--danger);
            border-color: var(--danger);
            background-color: rgba(220, 53, 69, 0.1);
        }

        input[type="range"] {
            -webkit-appearance: none;
            width: 100%;
            height: 6px;
            background: var(--track);
            border-radius: 3px;
            outline: none;
            margin: 0.8rem 0;
            position: relative;
        }

        input[type="range"]::-webkit-slider-thumb {
            -webkit-appearance: none;
            width: 20px;
            height: 20px;
            background: var(--thumb);
            border-radius: 50%;
            cursor: pointer;
            transition: var(--transition);
            box-shadow: 0 2px 6px rgba(0, 0, 0, 0.3);
        }

        input[type="range"]::-webkit-slider-thumb:hover {
            transform: scale(1.2);
            box-shadow: 0 0 10px rgba(239, 96, 19, 0.5);
        }

        .toggle-switch-wrapper {
            display: flex;
            align-items: center;
            margin: 0.5rem 0;
        }

        .toggle-switch {
            position: relative;
            display: inline-block;
            width: 50px;
            height: 24px;
        }

        .toggle-switch input {
            opacity: 0;
            width: 0;
            height: 0;
        }

        .toggle-slider {
            position: absolute;
            cursor: pointer;
            top: 0;
            left: 0;
            right: 0;
            bottom: 0;
            background-color: var(--card-bg);
            border: 1px solid var(--border);
            transition: .4s;
            border-radius: 24px;
        }

        .toggle-slider:before {
            position: absolute;
            content: "";
            height: 16px;
            width: 16px;
            left: 4px;
            bottom: 3px;
            background-color: var(--text-secondary);
            transition: .4s;
            border-radius: 50%;
        }

        input:checked + .toggle-slider {
            background-color: var(--accent);
            border-color: var(--accent);
        }

        input:checked + .toggle-slider:before {
            transform: translateX(26px);
            background-color: white;
        }

        .toggle-label {
            margin-left: 10px;
            font-size: var(--text-xs);
            color: var(--text-secondary);
        }

        input:checked ~ .toggle-label {
            color: var(--accent);
        }

        .radio-group {
            display: flex;
            flex-direction: column;
            gap: 0.8rem;
            margin-bottom: 1rem;
        }

        .radio-option {
            display: flex;
            align-items: center;
            cursor: pointer;
        }

        .radio-option input[type="radio"] {
            margin-right: 0.8rem;
            cursor: pointer;
            accent-color: var(--accent);
        }

        .radio-option label {
            font-size: var(--text-xs);
            color: var(--text-secondary);
            cursor: pointer;
        }

        .radio-option input[type="radio"]:checked + label {
            color: var(--text-primary);
            font-weight: 500;
        }

        .style-description {
            font-size: var(--text-xs);
            color: var(--text-secondary);
            margin-top: 0.5rem;
            padding-left: 1.8rem;
            margin-bottom: 0.8rem;
            line-height: 1.5;
        }

        select {
            width: 100%;
            padding: 0.75rem;
            border: 1px solid var(--border);
            border-radius: var(--input-radius);
            font-family: var(--font);
            font-size: var(--text-xs);
            color: var(--text-primary);
            background-color: var(--card-bg);
            margin-bottom: 0.75rem;
            outline: none;
            transition: var(--transition);
        }

        select:focus {
            border-color: var(--accent);
            box-shadow: 0 0 0 2px rgba(239, 96, 19, 0.2);
        }

        .notification {
            position: fixed;
            bottom: calc(var(--action-bar-height) + 1rem);
            left: 50%;
            background-color: var(--success);
            color: white;
            padding: 0.75rem 1rem;
            border-radius: var(--input-radius);
            box-shadow: 0 4px 12px rgba(0, 0, 0, 0.3);
            z-index: 1001;
            transform: translate(-50%, 200px);
            opacity: 0;
            transition: transform 0.4s cubic-bezier(0.4, 0, 0.2, 1), opacity 0.4s ease;
            font-size: var(--text-xs);
            font-weight: 500;
            max-width: 320px;
            word-wrap: break-word;
            line-height: 1.4;
            text-align: center;
        }

        .notification.show {
            transform: translate(-50%, 0);
            opacity: 1;
        }

        @media (max-width: 1200px) {
            .content {
                grid-template-columns: 1fr;
                gap: 1.5rem;
            }
            
            .preview-section {
                position: static;
            }
            
            .controls-section {
                max-width: 100%;
            }
        }

        @media (max-width: 768px) {
            .action-bar {
                flex-direction: column;
                height: auto;
                min-height: var(--action-bar-height);
                padding: 0.75rem;
            }
            
            .breadcrumb {
                order: 1;
                width: 100%;
            }
            
            .action-buttons {
                order: 2;
                width: 100%;
                justify-content: center;
                flex-wrap: wrap;
            }
            
            body {
                padding-bottom: calc(var(--action-bar-height) + 20px);
            }
            
            .notification {
                bottom: calc(var(--action-bar-height) + 2rem);
                max-width: 280px;
                transform: translate(-50%, 250px);
            }
            
            .notification.show {
                transform: translate(-50%, 0);
                opacity: 1;
            }
            
            .preview-container {
                height: 300px;
            }
            
            .data-attribute-display {
                font-size: 10px;
                padding: 0.4rem 0.6rem;
            }
            
            .action-btn {
                font-size: 11px;
                padding: 0.5rem 0.8rem;
            }
            
            .page-title {
                font-size: 2rem;
            }
        }

        @media (prefers-reduced-motion: reduce) {
            * {
                animation-duration: 0.01ms !important;
                animation-iteration-count: 1 !important;
                transition-duration: 0.01ms !important;
            }
        }

        button:focus-visible,
        input:focus-visible,
        .action-btn:focus-visible {
            outline: 2px solid var(--accent);
            outline-offset: 2px;
        }

        ::-webkit-scrollbar {
            width: 8px;
        }

        ::-webkit-scrollbar-track {
            background: var(--background);
        }

        ::-webkit-scrollbar-thumb {
            background: var(--border);
            border-radius: 4px;
        }

        ::-webkit-scrollbar-thumb:hover {
            background: var(--accent);
        }

        .loading {
            opacity: 0.6;
            pointer-events: none;
            position: relative;
        }

        .loading::after {
            content: '';
            position: absolute;
            top: 50%;
            left: 50%;
            width: 20px;
            height: 20px;
            margin: -10px 0 0 -10px;
            border: 2px solid var(--border);
            border-top-color: var(--accent);
            border-radius: 50%;
            animation: spin 1s linear infinite;
        }

        @keyframes spin {
            to { transform: rotate(360deg); }
        }
    </style>
</head>
<body>
    <div class="action-bar">
        <nav class="breadcrumb">
            <a href="https://bricksfusion.com" class="breadcrumb-item">Home</a>
            <span class="breadcrumb-separator">›</span>
            <a href="https://bricksfusion.com/interaction/" class="breadcrumb-item">Interactions</a>
            <span class="breadcrumb-separator">›</span>
            <span class="breadcrumb-item active">Floatvision</span>
        </nav>
        
        <div class="action-buttons">
            <div class="data-attribute-display" id="quick-attribute" title="Click to copy data attribute">
                data-float-container
            </div>
            <button class="action-btn primary" id="download-config" title="Copy JavaScript code (Ctrl+D)" data-protection-animation="true">
                <span>📋</span>
                Copy JS
            </button>
            <button class="action-btn" id="copy-full-section" title="Copy complete section JSON for Bricks Builder (Ctrl+S)" data-protection-animation="true">
                <span>📦</span>
                Copy Full Section
            </button>
        </div>
    </div>

    <div class="container">
        <div class="page-header">
            <h1 class="page-title">Floatvision</h1>
            <p class="page-subtitle">Interactive floating image effects for Bricks Builder</p>
        </div>

        <div class="instructions-toggle">
            <div class="instructions-card" id="instructions-card">
                <div class="instructions-header" id="instructions-toggle">
                    <div class="instructions-title">
                        How to Use & Code Information
                    </div>
                    <span class="toggle-icon">▼</span>
                </div>
                <div class="instructions-content" id="instructions-content">
                    <div class="instructions-grid">
                        <div class="how-to-use">
                            <ol>
                                <li>Customize your floating image effect using the controls below</li>
                                <li>Click <strong>Copy JS</strong> to copy the JavaScript code to clipboard</li>
                                <li>In Bricks Builder, add a <strong>Code</strong> element</li>
                                <li>Paste the JavaScript code into the Code element</li>
                                <li>To add the effect to any container: go to <strong>Section → Style → Attributes</strong>, add <code>data-float-container</code> as attribute name (leave value empty)</li>
                                <li>Add the attribute <code>data-float-image</code> to the image inside the container</li>
                            </ol>
                        </div>
                    </div>
                </div>
            </div>
        </div>

        <div class="content">
            <section class="preview-section">
                <div class="preview-container" id="floatvision-preview" data-float-container="true">
                    <div class="floating-preview" data-float-container>
                        <img src="https://test.bricksfusion.com/wp-content/uploads/2025/05/66303513e76c9555d5583af4_Hero-Character-Photoroom.png" class="floating-image" data-float-image>
                    </div>
                    <div class="preview-content">Interactive Floatvision Preview</div>
                </div>
            </section>

            <section class="controls-section">
                <div class="card">
                    <div class="card-heading">
                        Motion Settings
                        <div class="card-actions">
                            <button class="card-action-btn" id="reset-motion" title="Reset Motion Settings">↺</button>
                        </div>
                    </div>
                    <div class="card-content">
                        <div class="control-group">
                            <div class="control-label">
                                <span class="label-text">
                                    Motion Speed
                                    <span class="help-tooltip" title="Speed of the floating animation">ℹ</span>
                                </span>
                                <div class="value-display">
                                    <span class="value-text"><span id="speed-value">2</span></span>
                                    <button class="reset-btn" onclick="resetParameter('speed', 2)">↺</button>
                                </div>
                            </div>
                            <input type="range" id="speed" min="0.5" max="5" step="0.1" value="2">
                        </div>
                        
                        <div class="control-group">
                            <div class="control-label">
                                <span class="label-text">
                                    Motion Intensity
                                    <span class="help-tooltip" title="Intensity of the autonomous movement">ℹ</span>
                                </span>
                                <div class="value-display">
                                    <span class="value-text"><span id="amplitude-value">2</span>%</span>
                                    <button class="reset-btn" onclick="resetParameter('amplitude', 2)">↺</button>
                                </div>
                            </div>
                            <input type="range" id="amplitude" min="0.5" max="5" step="0.1" value="2">
                        </div>
                        
                        <div class="control-group">
                            <div class="control-label">
                                <span class="label-text">
                                    Smoothness
                                    <span class="help-tooltip" title="Smoothness of the animation transitions">ℹ</span>
                                </span>
                                <div class="value-display">
                                    <span class="value-text"><span id="smoothness-value">0.04</span></span>
                                    <button class="reset-btn" onclick="resetParameter('smoothness', 0.04)">↺</button>
                                </div>
                            </div>
                            <input type="range" id="smoothness" min="0.01" max="0.1" step="0.01" value="0.04">
                        </div>
                    </div>
                </div>
                
                <div class="card">
                    <div class="card-heading">
                        Interactive Settings
                        <div class="card-actions">
                            <button class="card-action-btn" id="reset-interactive" title="Reset Interactive Settings">↺</button>
                        </div>
                    </div>
                    <div class="card-content">
                        <div class="control-group">
                            <div class="control-label">
                                <span class="label-text">Interactive Effects</span>
                            </div>
                            <div class="toggle-switch-wrapper">
                                <label class="toggle-switch">
                                    <input type="checkbox" id="mouse-interactions" checked>
                                    <span class="toggle-slider"></span>
                                </label>
                                <span class="toggle-label">Enable mouse interactions</span>
                            </div>
                            <div class="toggle-switch-wrapper">
                                <label class="toggle-switch">
                                    <input type="checkbox" id="touch-interactions" checked>
                                    <span class="toggle-slider"></span>
                                </label>
                                <span class="toggle-label">Enable touch interactions</span>
                            </div>
                            <div class="toggle-switch-wrapper">
                                <label class="toggle-switch">
                                    <input type="checkbox" id="auto-float" checked>
                                    <span class="toggle-slider"></span>
                                </label>
                                <span class="toggle-label">Enable autonomous floating</span>
                            </div>
                        </div>
                        
                        <div class="control-group">
                            <div class="control-label">
                                <span class="label-text">
                                    Mouse Response
                                    <span class="help-tooltip" title="Strength of mouse/touch response">ℹ</span>
                                </span>
                                <div class="value-display">
                                    <span class="value-text"><span id="intensity-value">3</span>%</span>
                                    <button class="reset-btn" onclick="resetParameter('intensity', 3)">↺</button>
                                </div>
                            </div>
                            <input type="range" id="intensity" min="1" max="10" step="0.5" value="3">
                        </div>
                        
                        <div class="control-group">
                            <div class="control-label">
                                <span class="label-text">Movement Direction</span>
                            </div>
                            <div class="radio-group" id="direction-group">
                                <div class="radio-option">
                                    <input type="radio" id="direction-all" name="direction" value="all" checked>
                                    <label for="direction-all">All directions</label>
                                </div>
                                <div class="radio-option">
                                    <input type="radio" id="direction-horizontal" name="direction" value="horizontal">
                                    <label for="direction-horizontal">Horizontal only</label>
                                </div>
                                <div class="radio-option">
                                    <input type="radio" id="direction-vertical" name="direction" value="vertical">
                                    <label for="direction-vertical">Vertical only</label>
                                </div>
                            </div>
                        </div>
                    </div>
                </div>
                
                <div class="card">
                    <div class="card-heading">
                        Advanced Options
                        <div class="card-actions">
                            <button class="card-action-btn" id="reset-advanced" title="Reset Advanced Settings">↺</button>
                        </div>
                    </div>
                    <div class="card-content">
                        <div class="control-group">
                            <div class="control-label">
                                <span class="label-text">
                                    Movement Boundary
                                    <span class="help-tooltip" title="Maximum distance the image can move">ℹ</span>
                                </span>
                                <div class="value-display">
                                    <span class="value-text"><span id="boundary-value">8</span>%</span>
                                    <button class="reset-btn" onclick="resetParameter('boundary', 8)">↺</button>
                                </div>
                            </div>
                            <input type="range" id="boundary" min="3" max="20" step="1" value="8">
                        </div>

                        <div class="control-group">
                            <div class="control-label">
                                <span class="label-text">
                                    Path Complexity
                                    <span class="help-tooltip" title="Complexity of the autonomous movement path">ℹ</span>
                                </span>
                                <div class="value-display">
                                    <span class="value-text"><span id="complexity-value">0.6</span></span>
                                    <button class="reset-btn" onclick="resetParameter('complexity', 0.6)">↺</button>
                                </div>
                            </div>
                            <input type="range" id="complexity" min="0.2" max="1" step="0.1" value="0.6">
                        </div>

                        <div class="control-group">
                            <div class="control-label">
                                <span class="label-text">Initial Position Offset</span>
                            </div>
                            <div style="display: flex; gap: 10px; margin-bottom: 10px;">
                                <div style="flex: 1;">
                                    <span class="label-text" style="font-size: 12px; color: var(--text-secondary);">X-Offset: <span id="offset-x-value">0</span>%</span>
                                    <input type="range" id="offset-x" min="-10" max="10" step="1" value="0">
                                </div>
                                <div style="flex: 1;">
                                    <span class="label-text" style="font-size: 12px; color: var(--text-secondary);">Y-Offset: <span id="offset-y-value">0</span>%</span>
                                    <input type="range" id="offset-y" min="-10" max="10" step="1" value="0">
                                </div>
                            </div>
                            <p class="style-description">Initial position offset of the image</p>
                        </div>
                    </div>
                </div>
            </section>
        </div>
    </div>

    <div class="notification" id="notification"></div>

    <script>
        document.addEventListener('DOMContentLoaded', function() {
            let floatvisionConfig = {
                speed: 2,
                amplitude: 2,
                smoothness: 0.04,
                mouseInteractions: true,
                touchInteractions: true,
                autoFloat: true,
                intensity: 3,
                complexity: 0.6,
                direction: 'all',
                boundary: 8,
                offsetX: 0,
                offsetY: 0
            };

            const defaultConfig = { ...floatvisionConfig };

            function initFloatingImage() {
                const sections = document.querySelectorAll('[data-float-container]:not([data-float-initialized="true"])');
                
                sections.forEach((section) => {
                    const speed = section.hasAttribute('data-float-speed') 
                        ? parseFloat(section.getAttribute('data-float-speed')) 
                        : floatvisionConfig.speed;
                        
                    const amplitude = section.hasAttribute('data-float-amplitude') 
                        ? parseFloat(section.getAttribute('data-float-amplitude')) 
                        : floatvisionConfig.amplitude;
                        
                    const smoothness = section.hasAttribute('data-float-smoothness') 
                        ? parseFloat(section.getAttribute('data-float-smoothness')) 
                        : floatvisionConfig.smoothness;
                        
                    const mouseInteractions = section.hasAttribute('data-float-mouse') 
                        ? section.getAttribute('data-float-mouse') === 'true' 
                        : floatvisionConfig.mouseInteractions;
                        
                    const touchInteractions = section.hasAttribute('data-float-touch') 
                        ? section.getAttribute('data-float-touch') === 'true' 
                        : floatvisionConfig.touchInteractions;
                        
                    const autoFloat = section.hasAttribute('data-float-auto') 
                        ? section.getAttribute('data-float-auto') === 'true' 
                        : floatvisionConfig.autoFloat;
                        
                    const intensity = section.hasAttribute('data-float-intensity') 
                        ? parseFloat(section.getAttribute('data-float-intensity')) 
                        : floatvisionConfig.intensity;
                        
                    const complexity = section.hasAttribute('data-float-complexity') 
                        ? parseFloat(section.getAttribute('data-float-complexity')) 
                        : floatvisionConfig.complexity;
                        
                    const direction = section.hasAttribute('data-float-direction') 
                        ? section.getAttribute('data-float-direction') 
                        : floatvisionConfig.direction;
                        
                    const boundary = section.hasAttribute('data-float-boundary') 
                        ? parseInt(section.getAttribute('data-float-boundary')) 
                        : floatvisionConfig.boundary;
                        
                    const offsetX = section.hasAttribute('data-float-offset-x') 
                        ? parseInt(section.getAttribute('data-float-offset-x')) 
                        : floatvisionConfig.offsetX;
                        
                    const offsetY = section.hasAttribute('data-float-offset-y') 
                        ? parseInt(section.getAttribute('data-float-offset-y')) 
                        : floatvisionConfig.offsetY;
                    
                    const options = {
                        speed,
                        amplitude,
                        smoothness,
                        mouseInteractions,
                        touchInteractions,
                        autoFloat,
                        intensity,
                        complexity,
                        direction,
                        boundary,
                        offsetX,
                        offsetY
                    };
                    
                    setupFloatingImage(section, options);
                    section.dataset.floatInitialized = 'true';
                });
            }

            function setupFloatingImage(element, options) {
                const image = element.querySelector('[data-float-image]');
                if (!image) return;

                const containerStyle = getComputedStyle(element);
                
                if (containerStyle.position === 'static') {
                    element.style.position = 'relative';
                }
                
                element.style.overflow = 'visible';
                
                if (containerStyle.height === 'auto' || containerStyle.height === '0px') {
                    element.style.height = '100%';
                }
                
                image.style.willChange = 'transform';
                image.style.transformOrigin = 'center center';

                const offsetX = options.offsetX / 100;
                const offsetY = options.offsetY / 100;
                
                element.floatingImageState = {
                    image,
                    targetX: offsetX,
                    targetY: offsetY,
                    currentX: offsetX,
                    currentY: offsetY,
                    velocityX: 0,
                    velocityY: 0,
                    lastMouseX: 0,
                    lastMouseY: 0,
                    lastTime: performance.now(),
                    virtualCursor: {
                        x: 0,
                        y: 0,
                        targetX: generateRandomPosition(),
                        targetY: generateRandomPosition(),
                        lastUpdateTime: performance.now(),
                        timeToNextUpdate: getRandomTime(3000, 6000)
                    },
                    isUserInteracting: false,
                    config: options
                };
                
                if (options.mouseInteractions) {
                    setupMouseEvents(element);
                }
                
                if (options.touchInteractions) {
                    setupTouchEvents(element);
                }
                
                startFloatingAnimation(element);
            }

            function generateRandomPosition() {
                return (Math.random() * 2 - 1);
            }
            
            function getRandomTime(min, max) {
                return min + Math.random() * (max - min);
            }

            function setupMouseEvents(container) {
                let isTracking = false;
                
                container.addEventListener('mouseenter', () => {
                    isTracking = true;
                    container.floatingImageState.isUserInteracting = true;
                });
                
                container.addEventListener('mousemove', (e) => {
                    if (!isTracking) return;
                    
                    const direction = container.floatingImageState.config.direction;
                    
                    const rect = container.getBoundingClientRect();
                    const xPercent = (e.clientX - rect.left) / rect.width;
                    const yPercent = (e.clientY - rect.top) / rect.height;
                    
                    const xOffset = (xPercent - 0.5) * 2;
                    const yOffset = (yPercent - 0.5) * 2;
                    
                    const now = performance.now();
                    const dt = Math.max(1, now - container.floatingImageState.lastTime);
                    
                    const state = container.floatingImageState;
                    if (state.lastTime) {
                        state.velocityX = (xOffset - state.lastMouseX) / dt * 10;
                        state.velocityY = (yOffset - state.lastMouseY) / dt * 10;
                    }
                    
                    state.lastTime = now;
                    state.lastMouseX = xOffset;
                    state.lastMouseY = yOffset;
                    
                    const intensity = state.config.intensity / 100;
                    const easedIntensity = easeOutQuint(intensity);
                    
                    const offsetX = state.config.offsetX / 100;
                    const offsetY = state.config.offsetY / 100;
                    
                    if (direction === 'all' || direction === 'horizontal') {
                        state.targetX = offsetX - xOffset * easedIntensity;
                    } else {
                        state.targetX = offsetX;
                    }
                    
                    if (direction === 'all' || direction === 'vertical') {
                        state.targetY = offsetY - yOffset * easedIntensity;
                    } else {
                        state.targetY = offsetY;
                    }
                    
                    const boundary = state.config.boundary;
                    if (!isNaN(boundary) && boundary > 0) {
                        const maxBoundary = boundary / 100;
                        state.targetX = Math.max(offsetX - maxBoundary, Math.min(offsetX + maxBoundary, state.targetX));
                        state.targetY = Math.max(offsetY - maxBoundary, Math.min(offsetY + maxBoundary, state.targetY));
                    }
                });
                
                container.addEventListener('mouseleave', () => {
                    const state = container.floatingImageState;
                    state.isUserInteracting = false;
                    
                    const velocity = Math.sqrt(state.velocityX * state.velocityX + state.velocityY * state.velocityY);
                    
                    const offsetX = state.config.offsetX / 100;
                    const offsetY = state.config.offsetY / 100;
                    
                    if (velocity > 0.05) {
                        const dampedVelocityX = state.velocityX * 0.5;
                        const dampedVelocityY = state.velocityY * 0.5;
                        
                        const boundary = state.config.boundary;
                        
                        if (!isNaN(boundary) && boundary > 0) {
                            const maxBoundary = boundary / 100;
                            const inertiaX = dampedVelocityX * 0.1;
                            const inertiaY = dampedVelocityY * 0.1;
                            
                            state.targetX = Math.max(offsetX - maxBoundary, Math.min(offsetX + maxBoundary, offsetX + inertiaX));
                            state.targetY = Math.max(offsetY - maxBoundary, Math.min(offsetY + maxBoundary, offsetY + inertiaY));
                        } else {
                            state.targetX = offsetX + dampedVelocityX * 0.1;
                            state.targetY = offsetY + dampedVelocityY * 0.1;
                        }
                    }
                    
                    isTracking = false;
                });
            }

            function setupTouchEvents(container) {
                let isTracking = false;
                
                container.addEventListener('touchstart', () => {
                    isTracking = true;
                    container.floatingImageState.isUserInteracting = true;
                });
                
                container.addEventListener('touchmove', (e) => {
                    if (e.touches.length !== 1 || !isTracking) return;
                    
                    const direction = container.floatingImageState.config.direction;
                    
                    const touch = e.touches[0];
                    const rect = container.getBoundingClientRect();
                    const xPercent = (touch.clientX - rect.left) / rect.width;
                    const yPercent = (touch.clientY - rect.top) / rect.height;
                    
                    const xOffset = (xPercent - 0.5) * 2;
                    const yOffset = (yPercent - 0.5) * 2;
                    
                    const intensity = container.floatingImageState.config.intensity / 120;
                    
                    const state = container.floatingImageState;
                    
                    const offsetX = state.config.offsetX / 100;
                    const offsetY = state.config.offsetY / 100;
                    
                    if (direction === 'all' || direction === 'horizontal') {
                        state.targetX = offsetX - xOffset * intensity;
                    } else {
                        state.targetX = offsetX;
                    }
                    
                    if (direction === 'all' || direction === 'vertical') {
                        state.targetY = offsetY - yOffset * intensity;
                    } else {
                        state.targetY = offsetY;
                    }
                    
                    const boundary = state.config.boundary;
                    if (!isNaN(boundary) && boundary > 0) {
                        const maxBoundary = boundary / 100;
                        state.targetX = Math.max(offsetX - maxBoundary, Math.min(offsetX + maxBoundary, state.targetX));
                        state.targetY = Math.max(offsetY - maxBoundary, Math.min(offsetY + maxBoundary, state.targetY));
                    }
                    
                    const now = performance.now();
                    if (state.lastTime) {
                        const dt = Math.max(1, now - state.lastTime);
                        state.velocityX = (xOffset - state.lastMouseX) / dt * 5;
                        state.velocityY = (yOffset - state.lastMouseY) / dt * 5;
                    }
                    
                    state.lastTime = now;
                    state.lastMouseX = xOffset;
                    state.lastMouseY = yOffset;
                }, { passive: true });
                
                container.addEventListener('touchend', () => {
                    if (!isTracking) return;
                    
                    const state = container.floatingImageState;
                    state.isUserInteracting = false;
                    
                    const offsetX = state.config.offsetX / 100;
                    const offsetY = state.config.offsetY / 100;
                    
                    const velocity = Math.sqrt(state.velocityX * state.velocityX + state.velocityY * state.velocityY);
                    
                    if (velocity > 0.05) {
                        const boundary = state.config.boundary;
                        
                        if (!isNaN(boundary) && boundary > 0) {
                            const maxBoundary = boundary / 100;
                            const inertiaX = state.velocityX * 0.05;
                            const inertiaY = state.velocityY * 0.05;
                            
                            state.targetX = Math.max(offsetX - maxBoundary, Math.min(offsetX + maxBoundary, offsetX + inertiaX));
                            state.targetY = Math.max(offsetY - maxBoundary, Math.min(offsetY + maxBoundary, offsetY + inertiaY));
                        } else {
                            state.targetX = offsetX + state.velocityX * 0.05;
                            state.targetY = offsetY + state.velocityY * 0.05;
                        }
                    }
                    
                    isTracking = false;
                });
            }

            function startFloatingAnimation(element) {
                let lastTime = 0;
                
                function animate(currentTime) {
                    element.animationFrame = requestAnimationFrame(animate);
                    
                    const deltaTime = currentTime - lastTime;
                    if (deltaTime < 16) return;
                    
                    lastTime = currentTime - (deltaTime % 16);
                    
                    updateContainer(element, currentTime);
                }
                
                element.animationFrame = requestAnimationFrame(animate);
                
                const observer = new IntersectionObserver((entries) => {
                    entries.forEach(entry => {
                        if (entry.isIntersecting) {
                            if (!element.animationFrame) {
                                element.animationFrame = requestAnimationFrame(animate);
                            }
                        } else {
                            if (element.animationFrame) {
                                cancelAnimationFrame(element.animationFrame);
                                element.animationFrame = null;
                            }
                        }
                    });
                }, { threshold: 0 });
                
                observer.observe(element);
                
                element._cleanupFloating = () => {
                    if (element.animationFrame) {
                        cancelAnimationFrame(element.animationFrame);
                    }
                    observer.disconnect();
                    element.dataset.floatInitialized = 'false';
                };
            }

            function updateVirtualCursor(state, timestamp, config) {
                const virtualCursor = state.virtualCursor;
                const elapsedTime = timestamp - virtualCursor.lastUpdateTime;
                const speedModifier = config.speed;
                const pathComplexity = config.complexity;
                
                const t = Math.min(1, elapsedTime / virtualCursor.timeToNextUpdate);
                const ease = easeInOutCubic(t);
                
                virtualCursor.x = virtualCursor.x + (virtualCursor.targetX - virtualCursor.x) * ease * 0.05 * speedModifier;
                virtualCursor.y = virtualCursor.y + (virtualCursor.targetY - virtualCursor.y) * ease * 0.05 * speedModifier;
                
                if (elapsedTime >= virtualCursor.timeToNextUpdate || 
                    (Math.abs(virtualCursor.x - virtualCursor.targetX) < 0.01 && 
                     Math.abs(virtualCursor.y - virtualCursor.targetY) < 0.01)) {
                    
                    virtualCursor.targetX = generateRandomPosition();
                    virtualCursor.targetY = generateRandomPosition();
                    
                    if (Math.random() < pathComplexity) {
                        const smallMoveChance = Math.random();
                        if (smallMoveChance < 0.3) {
                            virtualCursor.targetX = virtualCursor.x + (Math.random() * 0.4 - 0.2);
                            virtualCursor.targetY = virtualCursor.y + (Math.random() * 0.4 - 0.2);
                        } else if (smallMoveChance < 0.6) {
                            const horizontalBias = Math.random() > 0.5;
                            if (horizontalBias) {
                                virtualCursor.targetX = generateRandomPosition();
                                virtualCursor.targetY = virtualCursor.y + (Math.random() * 0.4 - 0.2);
                            } else {
                                virtualCursor.targetX = virtualCursor.x + (Math.random() * 0.4 - 0.2);
                                virtualCursor.targetY = generateRandomPosition();
                            }
                        }
                    }
                    
                    virtualCursor.targetX = Math.max(-1, Math.min(1, virtualCursor.targetX));
                    virtualCursor.targetY = Math.max(-1, Math.min(1, virtualCursor.targetY));
                    
                    virtualCursor.lastUpdateTime = timestamp;
                    virtualCursor.timeToNextUpdate = getRandomTime(2000, 5000) / speedModifier;
                }
                
                return {
                    x: virtualCursor.x,
                    y: virtualCursor.y
                };
            }

            function updateContainer(element, timestamp) {
                const state = element.floatingImageState;
                if (!state || !state.image) return;
                
                const config = state.config;
                const direction = config.direction;
                const autoFloat = config.autoFloat;
                const offsetX = config.offsetX / 100;
                const offsetY = config.offsetY / 100;
                const boundary = config.boundary;
                const maxBoundary = boundary / 100;
                const smoothness = config.smoothness;
                
                if (!state.isUserInteracting && autoFloat) {
                    const cursorPos = updateVirtualCursor(state, timestamp, config);
                    
                    const amplitude = config.amplitude / 100;
                    
                    if (direction === 'all' || direction === 'horizontal') {
                        state.targetX = offsetX + cursorPos.x * amplitude;
                    } else {
                        state.targetX = offsetX;
                    }
                    
                    if (direction === 'all' || direction === 'vertical') {
                        state.targetY = offsetY + cursorPos.y * amplitude;
                    } else {
                        state.targetY = offsetY;
                    }
                    
                    if (!isNaN(boundary) && boundary > 0) {
                        state.targetX = Math.max(offsetX - maxBoundary, Math.min(offsetX + maxBoundary, state.targetX));
                        state.targetY = Math.max(offsetY - maxBoundary, Math.min(offsetY + maxBoundary, state.targetY));
                    }
                }
                
                const distanceX = state.targetX - state.currentX;
                const distanceY = state.targetY - state.currentY;
                const distance = Math.sqrt(distanceX * distanceX + distanceY * distanceY);
                
                const dynamicSmoothness = smoothness * (distance > 0.02 ? 1 : 0.5);
                state.currentX += distanceX * dynamicSmoothness;
                state.currentY += distanceY * dynamicSmoothness;
                
                state.velocityX *= 0.95;
                state.velocityY *= 0.95;
                
                state.image.style.transform = `translate3d(${state.currentX * 100}%, ${state.currentY * 100}%, 0) scale(1.05)`;
            }

            function easeOutQuint(x) {
                return 1 - Math.pow(1 - x, 5);
            }
            
            function easeInOutCubic(x) {
                return x < 0.5 ? 4 * x * x * x : 1 - Math.pow(-2 * x + 2, 3) / 2;
            }

            function updateConfig(newConfig) {
                Object.assign(floatvisionConfig, newConfig);
                
                const sections = document.querySelectorAll('[data-float-container]');
                sections.forEach(section => {
                    if (section.floatingImageState) {
                        Object.assign(section.floatingImageState.config, newConfig);
                    }
                });
            }

            function updateFloatvisionPreview() {
                const preview = document.querySelector('[data-float-container]');
                if (preview && preview._cleanupFloating) {
                    preview._cleanupFloating();
                }
                
                if (preview) {
                    preview.removeAttribute('data-float-initialized');
                }
                
                initFloatingImage();
                saveConfiguration();
            }

            function showNotification(message, type = 'success') {
                const notification = document.getElementById('notification');
                notification.textContent = message;
                notification.className = `notification ${type}`;
                
                notification.offsetHeight;
                
                notification.style.visibility = 'visible';
                notification.classList.add('show');
                
                setTimeout(() => {
                    notification.classList.remove('show');
                    
                    setTimeout(() => {
                        if (!notification.classList.contains('show')) {
                            notification.style.visibility = 'hidden';
                        }
                    }, 400);
                }, 3000);
            }

            function generateUniqueId() {
                return Math.random().toString(36).substring(2, 8);
            }

            function generateFullSectionJSON() {
  // Generar IDs únicos para todos los elementos
  const sectionId = generateUniqueId();
  const containerId = generateUniqueId();
  const imageId = generateUniqueId();
  const codeId = generateUniqueId();
  const containerAttributeId = generateUniqueId();
  const imageAttributeId = generateUniqueId();

  // Obtener el JavaScript actual con la configuración del usuario
  const jsCode = generateJavaScriptCode();

  // Crear el objeto JSON completo de Bricks Builder
  const bricksJSON = {
    "content": [
      {
        "id": sectionId,
        "name": "section",
        "parent": 0,
        "children": [containerId, codeId],
        "settings": {
          "_justifyContent": "center"
        }
      },
      {
        "id": containerId,
        "name": "container",
        "parent": sectionId,
        "children": [imageId],
        "settings": {
          "_alignSelf": "center",
          "_justifyContent": "center",
          "_alignItems": "center",
          "_direction": "row",
          "_attributes": [
            {
              "id": containerAttributeId,
              "name": "data-float-container"
            }
          ]
        },
        "label": "Float vision Container"
      },
      {
        "id": imageId,
        "name": "image",
        "parent": containerId,
        "children": [],
        "settings": {
          "image": {
            "id": 12671,
            "filename": "66303513e76c9555d5583af4_Hero-Character-Photoroom.png",
            "size": "large",
            "full": "https://test.bricksfusion.com/wp-content/uploads/2025/05/66303513e76c9555d5583af4_Hero-Character-Photoroom.png",
            "url": "https://test.bricksfusion.com/wp-content/uploads/2025/05/66303513e76c9555d5583af4_Hero-Character-Photoroom-1024x1024.png"
          },
          "_width": "500",
          "_attributes": [
            {
              "id": imageAttributeId,
              "name": "data-float-image"
            }
          ]
        },
        "themeStyles": {}
      },
      {
        "id": codeId,
        "name": "code",
        "parent": sectionId,
        "children": [],
        "settings": {
          "javascriptCode": jsCode,
          "executeCode": true,
          "_display": "none"
        },
        "label": "Float vision JS"
      }
    ],
    "source": "bricksCopiedElements",
    "sourceUrl": "https://test.bricksfusion.com",
    "version": "2.0.1",
    "globalClasses": [],
    "globalElements": []
  };

  return JSON.stringify(bricksJSON, null, 2);
}

            function generateJavaScriptCode() {
                return `(function() {
    const defaultConfig = {
        mouseInteractions: ${floatvisionConfig.mouseInteractions},
        touchInteractions: ${floatvisionConfig.touchInteractions},
        autoFloat: ${floatvisionConfig.autoFloat},
        speed: ${floatvisionConfig.speed},
        amplitude: ${floatvisionConfig.amplitude},
        smoothness: ${floatvisionConfig.smoothness},
        intensity: ${floatvisionConfig.intensity},
        complexity: ${floatvisionConfig.complexity},
        direction: "${floatvisionConfig.direction}",
        boundary: ${floatvisionConfig.boundary},
        offsetX: ${floatvisionConfig.offsetX},
        offsetY: ${floatvisionConfig.offsetY}
    };
    
    const FloatingImageAnimation = {
        containers: [],
        animating: false,
        raf: null,
        
        init: function() {
            const containers = document.querySelectorAll('[data-float-container]');
            containers.forEach(container => this.initContainer(container));
            
            if (containers.length > 0 && !this.animating) {
                this.startAnimationLoop();
            }
            this.setupMutationObserver();
        },
        
        initContainer: function(container) {
            if (container.hasAttribute('data-float-initialized')) return;
            
            const image = container.querySelector('[data-float-image]');
            if (!image) return;
            
            const containerStyle = getComputedStyle(container);
            
            if (containerStyle.position === 'static') {
                container.style.position = 'relative';
            }
            
            container.style.overflow = 'visible';
            
            if (containerStyle.height === 'auto' || containerStyle.height === '0px') {
                container.style.height = '100%';
            }
            
            image.style.willChange = 'transform';
            image.style.transformOrigin = 'center center';
            
            if (!container.hasAttribute('data-float-mouse')) {
                container.setAttribute('data-float-mouse', defaultConfig.mouseInteractions ? 'true' : 'false');
            }
            if (!container.hasAttribute('data-float-touch')) {
                container.setAttribute('data-float-touch', defaultConfig.touchInteractions ? 'true' : 'false');
            }
            if (!container.hasAttribute('data-float-auto')) {
                container.setAttribute('data-float-auto', defaultConfig.autoFloat ? 'true' : 'false');
            }
            if (!container.hasAttribute('data-float-direction')) {
                container.setAttribute('data-float-direction', defaultConfig.direction);
            }
            if (!container.hasAttribute('data-float-speed')) {
                container.setAttribute('data-float-speed', defaultConfig.speed);
            }
            if (!container.hasAttribute('data-float-amplitude')) {
                container.setAttribute('data-float-amplitude', defaultConfig.amplitude);
            }
            if (!container.hasAttribute('data-float-smoothness')) {
                container.setAttribute('data-float-smoothness', defaultConfig.smoothness);
            }
            if (!container.hasAttribute('data-float-intensity')) {
                container.setAttribute('data-float-intensity', defaultConfig.intensity);
            }
            if (!container.hasAttribute('data-float-complexity')) {
                container.setAttribute('data-float-complexity', defaultConfig.complexity);
            }
            if (!container.hasAttribute('data-float-boundary')) {
                container.setAttribute('data-float-boundary', defaultConfig.boundary);
            }
            if (!container.hasAttribute('data-float-offset-x')) {
                container.setAttribute('data-float-offset-x', defaultConfig.offsetX);
            }
            if (!container.hasAttribute('data-float-offset-y')) {
                container.setAttribute('data-float-offset-y', defaultConfig.offsetY);
            }
            
            const offsetX = parseFloat(container.getAttribute('data-float-offset-x') || defaultConfig.offsetX) / 100;
            const offsetY = parseFloat(container.getAttribute('data-float-offset-y') || defaultConfig.offsetY) / 100;
            
            container.floatingImageState = {
                image,
                targetX: offsetX,
                targetY: offsetY,
                currentX: offsetX,
                currentY: offsetY,
                velocityX: 0,
                velocityY: 0,
                lastMouseX: 0,
                lastMouseY: 0,
                lastTime: performance.now(),
                virtualCursor: {
                    x: 0,
                    y: 0,
                    targetX: this.generateRandomPosition(),
                    targetY: this.generateRandomPosition(),
                    lastUpdateTime: performance.now(),
                    timeToNextUpdate: this.getRandomTime(3000, 6000)
                },
                isUserInteracting: false
            };
            
            const mouseEnabled = container.hasAttribute('data-float-mouse') 
                ? container.getAttribute('data-float-mouse') === 'true'
                : defaultConfig.mouseInteractions;
                
            if (mouseEnabled) {
                this.setupMouseEvents(container);
            }
            
            const touchEnabled = container.hasAttribute('data-float-touch')
                ? container.getAttribute('data-float-touch') === 'true'
                : defaultConfig.touchInteractions;
                
            if (touchEnabled) {
                this.setupTouchEvents(container);
            }
            
            container.setAttribute('data-float-initialized', 'true');
            this.containers.push(container);
        },
        
        generateRandomPosition: function() {
            return (Math.random() * 2 - 1);
        },
        
        getRandomTime: function(min, max) {
            return min + Math.random() * (max - min);
        },
        
        setupMouseEvents: function(container) {
            let isTracking = false;
            
            container.addEventListener('mouseenter', () => {
                isTracking = true;
                container.floatingImageState.isUserInteracting = true;
            });
            
            container.addEventListener('mousemove', (e) => {
                if (container.hasAttribute('data-float-paused') || !isTracking) return;
                
                const direction = container.getAttribute('data-float-direction') || 'all';
                
                const rect = container.getBoundingClientRect();
                const xPercent = (e.clientX - rect.left) / rect.width;
                const yPercent = (e.clientY - rect.top) / rect.height;
                
                const xOffset = (xPercent - 0.5) * 2;
                const yOffset = (yPercent - 0.5) * 2;
                
                const now = performance.now();
                const dt = Math.max(1, now - container.floatingImageState.lastTime);
                
                const state = container.floatingImageState;
                if (state.lastTime) {
                    state.velocityX = (xOffset - state.lastMouseX) / dt * 10;
                    state.velocityY = (yOffset - state.lastMouseY) / dt * 10;
                }
                
                state.lastTime = now;
                state.lastMouseX = xOffset;
                state.lastMouseY = yOffset;
                
                const intensity = parseFloat(container.getAttribute('data-float-intensity') || defaultConfig.intensity) / 100;
                const easedIntensity = this.easeOutQuint(intensity);
                
                const offsetX = parseFloat(container.getAttribute('data-float-offset-x') || defaultConfig.offsetX) / 100;
                const offsetY = parseFloat(container.getAttribute('data-float-offset-y') || defaultConfig.offsetY) / 100;
                
                if (direction === 'all' || direction === 'horizontal') {
                    state.targetX = offsetX - xOffset * easedIntensity;
                } else {
                    state.targetX = offsetX;
                }
                
                if (direction === 'all' || direction === 'vertical') {
                    state.targetY = offsetY - yOffset * easedIntensity;
                } else {
                    state.targetY = offsetY;
                }
                
                const boundary = parseFloat(container.getAttribute('data-float-boundary') || defaultConfig.boundary);
                if (!isNaN(boundary) && boundary > 0) {
                    const maxBoundary = boundary / 100;
                    state.targetX = Math.max(offsetX - maxBoundary, Math.min(offsetX + maxBoundary, state.targetX));
                    state.targetY = Math.max(offsetY - maxBoundary, Math.min(offsetY + maxBoundary, state.targetY));
                }
            });
            
            container.addEventListener('mouseleave', () => {
                if (container.hasAttribute('data-float-paused')) return;
                
                const state = container.floatingImageState;
                state.isUserInteracting = false;
                
                const velocity = Math.sqrt(state.velocityX * state.velocityX + state.velocityY * state.velocityY);
                
                const offsetX = parseFloat(container.getAttribute('data-float-offset-x') || defaultConfig.offsetX) / 100;
                const offsetY = parseFloat(container.getAttribute('data-float-offset-y') || defaultConfig.offsetY) / 100;
                
                if (velocity > 0.05) {
                    const dampedVelocityX = state.velocityX * 0.5;
                    const dampedVelocityY = state.velocityY * 0.5;
                    
                    const boundary = parseFloat(container.getAttribute('data-float-boundary') || defaultConfig.boundary);
                    
                    if (!isNaN(boundary) && boundary > 0) {
                        const maxBoundary = boundary / 100;
                        const inertiaX = dampedVelocityX * 0.1;
                        const inertiaY = dampedVelocityY * 0.1;
                        
                        state.targetX = Math.max(offsetX - maxBoundary, Math.min(offsetX + maxBoundary, offsetX + inertiaX));
                        state.targetY = Math.max(offsetY - maxBoundary, Math.min(offsetY + maxBoundary, offsetY + inertiaY));
                    } else {
                        state.targetX = offsetX + dampedVelocityX * 0.1;
                        state.targetY = offsetY + dampedVelocityY * 0.1;
                    }
                }
                
                isTracking = false;
            });
        },
        
        setupTouchEvents: function(container) {
            let isTracking = false;
            
            container.addEventListener('touchstart', () => {
                isTracking = true;
                container.floatingImageState.isUserInteracting = true;
            });
            
            container.addEventListener('touchmove', (e) => {
                if (container.hasAttribute('data-float-paused') || e.touches.length !== 1 || !isTracking) return;
                
                const direction = container.getAttribute('data-float-direction') || 'all';
                
                const touch = e.touches[0];
                const rect = container.getBoundingClientRect();
                const xPercent = (touch.clientX - rect.left) / rect.width;
                const yPercent = (touch.clientY - rect.top) / rect.height;
                
                const xOffset = (xPercent - 0.5) * 2;
                const yOffset = (yPercent - 0.5) * 2;
                
                const intensity = parseFloat(container.getAttribute('data-float-touch-intensity') || 
                                          parseFloat(container.getAttribute('data-float-intensity') || defaultConfig.intensity)) / 120;
                
                const state = container.floatingImageState;
                
                const offsetX = parseFloat(container.getAttribute('data-float-offset-x') || defaultConfig.offsetX) / 100;
                const offsetY = parseFloat(container.getAttribute('data-float-offset-y') || defaultConfig.offsetY) / 100;
                
                if (direction === 'all' || direction === 'horizontal') {
                    state.targetX = offsetX - xOffset * intensity;
                } else {
                    state.targetX = offsetX;
                }
                
                if (direction === 'all' || direction === 'vertical') {
                    state.targetY = offsetY - yOffset * intensity;
                } else {
                    state.targetY = offsetY;
                }
                
                const boundary = parseFloat(container.getAttribute('data-float-boundary') || defaultConfig.boundary);
                if (!isNaN(boundary) && boundary > 0) {
                    const maxBoundary = boundary / 100;
                    state.targetX = Math.max(offsetX - maxBoundary, Math.min(offsetX + maxBoundary, state.targetX));
                    state.targetY = Math.max(offsetY - maxBoundary, Math.min(offsetY + maxBoundary, state.targetY));
                }
                
                const now = performance.now();
                if (state.lastTime) {
                    const dt = Math.max(1, now - state.lastTime);
                    state.velocityX = (xOffset - state.lastMouseX) / dt * 5;
                    state.velocityY = (yOffset - state.lastMouseY) / dt * 5;
                }
                
                state.lastTime = now;
                state.lastMouseX = xOffset;
                state.lastMouseY = yOffset;
            }, { passive: true });
            
            container.addEventListener('touchend', () => {
                if (container.hasAttribute('data-float-paused') || !isTracking) return;
                
                const state = container.floatingImageState;
                state.isUserInteracting = false;
                
                const offsetX = parseFloat(container.getAttribute('data-float-offset-x') || defaultConfig.offsetX) / 100;
                const offsetY = parseFloat(container.getAttribute('data-float-offset-y') || defaultConfig.offsetY) / 100;
                
                const velocity = Math.sqrt(state.velocityX * state.velocityX + state.velocityY * state.velocityY);
                
                if (velocity > 0.05) {
                    const boundary = parseFloat(container.getAttribute('data-float-boundary') || defaultConfig.boundary);
                    
                    if (!isNaN(boundary) && boundary > 0) {
                        const maxBoundary = boundary / 100;
                        const inertiaX = state.velocityX * 0.05;
                        const inertiaY = state.velocityY * 0.05;
                        
                        state.targetX = Math.max(offsetX - maxBoundary, Math.min(offsetX + maxBoundary, offsetX + inertiaX));
                        state.targetY = Math.max(offsetY - maxBoundary, Math.min(offsetY + maxBoundary, offsetY + inertiaY));
                    } else {
                        state.targetX = offsetX + state.velocityX * 0.05;
                        state.targetY = offsetY + state.velocityY * 0.05;
                    }
                }
                
                isTracking = false;
            });
        },
        
        startAnimationLoop: function() {
            this.animating = true;
            
            const update = (timestamp) => {
                this.updateAllContainers(timestamp);
                this.raf = requestAnimationFrame(update);
            };
            
            this.raf = requestAnimationFrame(update);
        },
        
        updateAllContainers: function(timestamp) {
            this.containers.forEach(container => {
                if (container.hasAttribute('data-float-paused')) return;
                this.updateContainer(container, timestamp);
            });
        },
        
        updateVirtualCursor: function(state, timestamp, container) {
            const virtualCursor = state.virtualCursor;
            const elapsedTime = timestamp - virtualCursor.lastUpdateTime;
            const speedModifier = parseFloat(container.getAttribute('data-float-speed') || defaultConfig.speed);
            const pathComplexity = parseFloat(container.getAttribute('data-float-complexity') || defaultConfig.complexity);
            
            const t = Math.min(1, elapsedTime / virtualCursor.timeToNextUpdate);
            const ease = this.easeInOutCubic(t);
            
            virtualCursor.x = virtualCursor.x + (virtualCursor.targetX - virtualCursor.x) * ease * 0.05 * speedModifier;
            virtualCursor.y = virtualCursor.y + (virtualCursor.targetY - virtualCursor.y) * ease * 0.05 * speedModifier;
            
            if (elapsedTime >= virtualCursor.timeToNextUpdate || 
                (Math.abs(virtualCursor.x - virtualCursor.targetX) < 0.01 && 
                 Math.abs(virtualCursor.y - virtualCursor.targetY) < 0.01)) {
                
                virtualCursor.targetX = this.generateRandomPosition();
                virtualCursor.targetY = this.generateRandomPosition();
                
                if (Math.random() < pathComplexity) {
                    const smallMoveChance = Math.random();
                    if (smallMoveChance < 0.3) {
                        virtualCursor.targetX = virtualCursor.x + (Math.random() * 0.4 - 0.2);
                        virtualCursor.targetY = virtualCursor.y + (Math.random() * 0.4 - 0.2);
                    } else if (smallMoveChance < 0.6) {
                        const horizontalBias = Math.random() > 0.5;
                        if (horizontalBias) {
                            virtualCursor.targetX = this.generateRandomPosition();
                            virtualCursor.targetY = virtualCursor.y + (Math.random() * 0.4 - 0.2);
                        } else {
                            virtualCursor.targetX = virtualCursor.x + (Math.random() * 0.4 - 0.2);
                            virtualCursor.targetY = this.generateRandomPosition();
                        }
                    }
                }
                
                virtualCursor.targetX = Math.max(-1, Math.min(1, virtualCursor.targetX));
                virtualCursor.targetY = Math.max(-1, Math.min(1, virtualCursor.targetY));
                
                virtualCursor.lastUpdateTime = timestamp;
                virtualCursor.timeToNextUpdate = this.getRandomTime(2000, 5000) / speedModifier;
            }
            
            return {
                x: virtualCursor.x,
                y: virtualCursor.y
            };
        },
        
        updateContainer: function(container, timestamp) {
            const state = container.floatingImageState;
            if (!state || !state.image) return;
            
            const direction = container.getAttribute('data-float-direction') || 'all';
            const autoFloat = container.hasAttribute('data-float-auto') 
                ? container.getAttribute('data-float-auto') === 'true'
                : defaultConfig.autoFloat;
            const offsetX = parseFloat(container.getAttribute('data-float-offset-x') || defaultConfig.offsetX) / 100;
            const offsetY = parseFloat(container.getAttribute('data-float-offset-y') || defaultConfig.offsetY) / 100;
            const boundary = parseFloat(container.getAttribute('data-float-boundary') || defaultConfig.boundary);
            const maxBoundary = boundary / 100;
            const smoothness = parseFloat(container.getAttribute('data-float-smoothness') || defaultConfig.smoothness);
            
            if (!state.isUserInteracting && autoFloat) {
                const cursorPos = this.updateVirtualCursor(state, timestamp, container);
                
                const amplitude = parseFloat(container.getAttribute('data-float-amplitude') || defaultConfig.amplitude) / 100;
                
                if (direction === 'all' || direction === 'horizontal') {
                    state.targetX = offsetX + cursorPos.x * amplitude;
                } else {
                    state.targetX = offsetX;
                }
                
                if (direction === 'all' || direction === 'vertical') {
                    state.targetY = offsetY + cursorPos.y * amplitude;
                } else {
                    state.targetY = offsetY;
                }
                
                if (!isNaN(boundary) && boundary > 0) {
                    state.targetX = Math.max(offsetX - maxBoundary, Math.min(offsetX + maxBoundary, state.targetX));
                    state.targetY = Math.max(offsetY - maxBoundary, Math.min(offsetY + maxBoundary, state.targetY));
                }
            }
            
            const distanceX = state.targetX - state.currentX;
            const distanceY = state.targetY - state.currentY;
            const distance = Math.sqrt(distanceX * distanceX + distanceY * distanceY);
            
            const dynamicSmoothness = smoothness * (distance > 0.02 ? 1 : 0.5);
            state.currentX += distanceX * dynamicSmoothness;
            state.currentY += distanceY * dynamicSmoothness;
            
            state.velocityX *= 0.95;
            state.velocityY *= 0.95;
            
            state.image.style.transform = \`translate3d(\${state.currentX * 100}%, \${state.currentY * 100}%, 0) scale(1.05)\`;
        },
        
        easeOutQuint: function(x) {
            return 1 - Math.pow(1 - x, 5);
        },
        
        easeInOutCubic: function(x) {
            return x < 0.5 ? 4 * x * x * x : 1 - Math.pow(-2 * x + 2, 3) / 2;
        },
        
        setupMutationObserver: function() {
            const observer = new MutationObserver((mutations) => {
                let needsInit = false;
                
                mutations.forEach(mutation => {
                    if (mutation.type === 'childList') {
                        mutation.addedNodes.forEach(node => {
                            if (node.nodeType === 1) {
                                if (node.hasAttribute && node.hasAttribute('data-float-container')) {
                                    needsInit = true;
                                } else if (node.querySelectorAll) {
                                    const containers = node.querySelectorAll('[data-float-container]');
                                    if (containers.length > 0) {
                                        needsInit = true;
                                    }
                                }
                            }
                        });
                    }
                });
                
                if (needsInit) {
                    this.init();
                }
            });
            
            observer.observe(document.body, {
                childList: true,
                subtree: true
            });
        }
    };
    
    window.initFloatingImage = function(container) {
        if (container) {
            FloatingImageAnimation.initContainer(container);
            
            if (!FloatingImageAnimation.animating) {
                FloatingImageAnimation.startAnimationLoop();
            }
        }
    };
    
    if (document.readyState === 'loading') {
        document.addEventListener('DOMContentLoaded', () => {
            FloatingImageAnimation.init();
        });
    } else {
        FloatingImageAnimation.init();
    }
})();`;
            }

            function copyJsToClipboard() {
                const jsCode = generateJavaScriptCode();
                
                navigator.clipboard.writeText(jsCode)
                    .then(() => {
                        showNotification('JavaScript code copied to clipboard!');
                    })
                    .catch(err => {
                        try {
                            const textArea = document.createElement('textarea');
                            textArea.value = jsCode;
                            textArea.style.position = 'fixed';
                            textArea.style.opacity = '0';
                            document.body.appendChild(textArea);
                            textArea.select();
                            document.execCommand('copy');
                            document.body.removeChild(textArea);
                            showNotification('JavaScript code copied to clipboard!');
                        } catch (fallbackErr) {
                            showNotification('Failed to copy to clipboard. Please try again.', 'error');
                        }
                    });
            }

            function copyFullSectionToClipboard() {
                const sectionJSON = generateFullSectionJSON();
                
                navigator.clipboard.writeText(sectionJSON)
                    .then(() => {
                        showNotification('Full section JSON copied to clipboard!');
                    })
                    .catch(err => {
                        showNotification('Function not implemented yet', 'warning');
                    });
            }

            function copyToClipboard(text) {
                navigator.clipboard.writeText(text)
                    .then(() => {
                        showNotification('Copied to clipboard!');
                    })
                    .catch(err => {
                        showNotification('Failed to copy to clipboard', 'error');
                    });
            }

            window.resetParameter = function(parameterId, defaultValue) {
                const element = document.getElementById(parameterId);
                if (element) {
                    element.value = defaultValue;
                    const valueElement = document.getElementById(`${parameterId}-value`);
                    if (valueElement) {
                        valueElement.textContent = defaultValue;
                    }
                    
                    switch (parameterId) {
                        case 'speed':
                            floatvisionConfig.speed = defaultValue;
                            break;
                        case 'amplitude':
                            floatvisionConfig.amplitude = defaultValue;
                            break;
                        case 'smoothness':
                            floatvisionConfig.smoothness = defaultValue;
                            break;
                        case 'intensity':
                            floatvisionConfig.intensity = defaultValue;
                            break;
                        case 'boundary':
                            floatvisionConfig.boundary = defaultValue;
                            break;
                        case 'complexity':
                            floatvisionConfig.complexity = defaultValue;
                            break;
                    }
                    
                    updateFloatvisionPreview();
                    showNotification(`${parameterId.replace(/-/g, ' ')} reset to default`);
                }
            };

            function saveConfiguration() {
                try {
                    localStorage.setItem('bricksfusion-floatvision-config', JSON.stringify(floatvisionConfig));
                } catch (e) {
                }
            }

            function loadConfiguration() {
                try {
                    const saved = localStorage.getItem('bricksfusion-floatvision-config');
                    if (saved) {
                        const savedConfig = JSON.parse(saved);
                        Object.assign(floatvisionConfig, savedConfig);
                        
                        document.getElementById('speed').value = savedConfig.speed;
                        document.getElementById('amplitude').value = savedConfig.amplitude;
                        document.getElementById('smoothness').value = savedConfig.smoothness;
                        document.getElementById('mouse-interactions').checked = savedConfig.mouseInteractions;
                        document.getElementById('touch-interactions').checked = savedConfig.touchInteractions;
                        document.getElementById('auto-float').checked = savedConfig.autoFloat;
                        document.getElementById('intensity').value = savedConfig.intensity;
                        document.getElementById('boundary').value = savedConfig.boundary;
                        document.getElementById('complexity').value = savedConfig.complexity;
                        document.getElementById('offset-x').value = savedConfig.offsetX;
                        document.getElementById('offset-y').value = savedConfig.offsetY;
                        
                        document.getElementById('speed-value').textContent = savedConfig.speed;
                        document.getElementById('amplitude-value').textContent = savedConfig.amplitude;
                        document.getElementById('smoothness-value').textContent = savedConfig.smoothness;
                        document.getElementById('intensity-value').textContent = savedConfig.intensity;
                        document.getElementById('boundary-value').textContent = savedConfig.boundary;
                        document.getElementById('complexity-value').textContent = savedConfig.complexity;
                        document.getElementById('offset-x-value').textContent = savedConfig.offsetX;
                        document.getElementById('offset-y-value').textContent = savedConfig.offsetY;
                        
                        document.querySelector(`input[name="direction"][value="${savedConfig.direction}"]`).checked = true;
                        
                        updateFloatvisionPreview();
                    }
                } catch (e) {
                }
            }

            function initializeUI() {
                initFloatingImage();
                
                const instructionsToggle = document.getElementById('instructions-toggle');
                const instructionsContent = document.getElementById('instructions-content');
                const instructionsCard = document.getElementById('instructions-card');
                const toggleIcon = instructionsToggle.querySelector('.toggle-icon');
                
                instructionsToggle.addEventListener('click', () => {
                    const isVisible = instructionsContent.classList.contains('show');
                    
                    if (isVisible) {
                        instructionsContent.classList.remove('show');
                        instructionsCard.classList.remove('expanded');
                        toggleIcon.classList.remove('expanded');
                    } else {
                        instructionsContent.classList.add('show');
                        instructionsCard.classList.add('expanded');
                        toggleIcon.classList.add('expanded');
                    }
                });

                document.getElementById('quick-attribute').addEventListener('click', () => {
                    copyToClipboard('data-float-container');
                });

                document.getElementById('download-config').addEventListener('click', () => {
                    copyJsToClipboard();
                });

                document.getElementById('copy-full-section').addEventListener('click', () => {
                    copyFullSectionToClipboard();
                });

                document.getElementById('reset-motion').addEventListener('click', () => {
                    floatvisionConfig.speed = defaultConfig.speed;
                    floatvisionConfig.amplitude = defaultConfig.amplitude;
                    floatvisionConfig.smoothness = defaultConfig.smoothness;
                    
                    document.getElementById('speed').value = defaultConfig.speed;
                    document.getElementById('amplitude').value = defaultConfig.amplitude;
                    document.getElementById('smoothness').value = defaultConfig.smoothness;
                    
                    document.getElementById('speed-value').textContent = defaultConfig.speed;
                    document.getElementById('amplitude-value').textContent = defaultConfig.amplitude;
                    document.getElementById('smoothness-value').textContent = defaultConfig.smoothness;
                    
                    updateFloatvisionPreview();
                    showNotification('Motion settings reset');
                });

                document.getElementById('reset-interactive').addEventListener('click', () => {
                    floatvisionConfig.mouseInteractions = defaultConfig.mouseInteractions;
                    floatvisionConfig.touchInteractions = defaultConfig.touchInteractions;
                    floatvisionConfig.autoFloat = defaultConfig.autoFloat;
                    floatvisionConfig.intensity = defaultConfig.intensity;
                    floatvisionConfig.direction = defaultConfig.direction;
                    
                    document.getElementById('mouse-interactions').checked = defaultConfig.mouseInteractions;
                    document.getElementById('touch-interactions').checked = defaultConfig.touchInteractions;
                    document.getElementById('auto-float').checked = defaultConfig.autoFloat;
                    document.getElementById('intensity').value = defaultConfig.intensity;
                    document.getElementById('intensity-value').textContent = defaultConfig.intensity;
                    
                    document.querySelector(`input[name="direction"][value="${defaultConfig.direction}"]`).checked = true;
                    
                    updateFloatvisionPreview();
                    showNotification('Interactive settings reset');
                });

                document.getElementById('reset-advanced').addEventListener('click', () => {
                    floatvisionConfig.boundary = defaultConfig.boundary;
                    floatvisionConfig.complexity = defaultConfig.complexity;
                    floatvisionConfig.offsetX = defaultConfig.offsetX;
                    floatvisionConfig.offsetY = defaultConfig.offsetY;
                    
                    document.getElementById('boundary').value = defaultConfig.boundary;
                    document.getElementById('complexity').value = defaultConfig.complexity;
                    document.getElementById('offset-x').value = defaultConfig.offsetX;
                    document.getElementById('offset-y').value = defaultConfig.offsetY;
                    
                    document.getElementById('boundary-value').textContent = defaultConfig.boundary;
                    document.getElementById('complexity-value').textContent = defaultConfig.complexity;
                    document.getElementById('offset-x-value').textContent = defaultConfig.offsetX;
                    document.getElementById('offset-y-value').textContent = defaultConfig.offsetY;
                    
                    updateFloatvisionPreview();
                    showNotification('Advanced settings reset');
                });

                const rangeInputs = document.querySelectorAll('input[type="range"]');
                rangeInputs.forEach(input => {
                    const valueElement = document.getElementById(`${input.id}-value`);
                    
                    if (valueElement) {
                        valueElement.textContent = input.value;
                    }
                    
                    input.addEventListener('input', () => {
                        if (valueElement) {
                            valueElement.textContent = input.value;
                        }
                        
                        switch (input.id) {
                            case 'speed':
                                floatvisionConfig.speed = parseFloat(input.value);
                                break;
                            case 'amplitude':
                                floatvisionConfig.amplitude = parseFloat(input.value);
                                break;
                            case 'smoothness':
                                floatvisionConfig.smoothness = parseFloat(input.value);
                                break;
                            case 'intensity':
                                floatvisionConfig.intensity = parseFloat(input.value);
                                break;
                            case 'boundary':
                                floatvisionConfig.boundary = parseInt(input.value);
                                break;
                            case 'complexity':
                                floatvisionConfig.complexity = parseFloat(input.value);
                                break;
                            case 'offset-x':
                                floatvisionConfig.offsetX = parseInt(input.value);
                                break;
                            case 'offset-y':
                                floatvisionConfig.offsetY = parseInt(input.value);
                                break;
                        }
                        
                        updateFloatvisionPreview();
                    });
                });

                const checkboxes = ['mouse-interactions', 'touch-interactions', 'auto-float'];
                checkboxes.forEach(id => {
                    document.getElementById(id).addEventListener('change', function() {
                        switch (id) {
                            case 'mouse-interactions':
                                floatvisionConfig.mouseInteractions = this.checked;
                                break;
                            case 'touch-interactions':
                                floatvisionConfig.touchInteractions = this.checked;
                                break;
                            case 'auto-float':
                                floatvisionConfig.autoFloat = this.checked;
                                break;
                        }
                        updateFloatvisionPreview();
                    });
                });

                document.querySelectorAll('input[name="direction"]').forEach(radio => {
                    radio.addEventListener('change', function() {
                        if (this.checked) {
                            floatvisionConfig.direction = this.value;
                            updateFloatvisionPreview();
                        }
                    });
                });

                document.addEventListener('keydown', (e) => {
                    if (e.target.tagName === 'INPUT' || e.target.tagName === 'TEXTAREA') {
                        return;
                    }
                    
                    if (e.ctrlKey || e.metaKey) {
                        switch (e.key.toLowerCase()) {
                            case 'd':
                                e.preventDefault();
                                const downloadBtn = document.getElementById('download-config');
                                if (downloadBtn && downloadBtn.hasAttribute('data-protection-animation')) {
                                    downloadBtn.click();
                                } else {
                                    copyJsToClipboard();
                                }
                                break;
                            case 's':
                                e.preventDefault();
                                const fullSectionBtn = document.getElementById('copy-full-section');
                                if (fullSectionBtn && fullSectionBtn.hasAttribute('data-protection-animation')) {
                                    fullSectionBtn.click();
                                } else {
                                    copyFullSectionToClipboard();
                                }
                                break;
                        }
                    }
                });

                loadConfiguration();
                
                setTimeout(() => {
                    showNotification('BricksFusion Floatvision Configurator loaded!');
                }, 500);
            }
            
            initializeUI();
        });
    </script>
</body>
</html>
Floatvision - Bricksfusion
MEDIUM

Floatvision

Creates smooth floating images that respond to mouse and touch. Images drift automatically with organic motion and react to cursor position with parallax effect. Perfect for hero images, product showcases, or adding depth to any design.

Floating Image

Movement

Speed 0.5-5.0

Speed of automatic floating motion. Lower is slow and calm, higher is fast and energetic.

Default: 2

Amplitude 0.5-8.0

Range of automatic movement. Higher values make image travel further from center.

Default: 2

Smoothness 0.01-0.2

How smooth transitions are. Lower is more fluid, higher is more responsive and snappy.

Default: 0.04

Interaction

Mouse Interactions on/off

Enable mouse parallax effect. Image follows cursor with smooth tracking and momentum.

Default: On

Touch Interactions on/off

Enable touch parallax on mobile. Works like mouse but optimized for finger tracking.

Default: On

Intensity 0-10 percent

Strength of mouse/touch response. Higher values create more dramatic parallax movement.

Default: 3

Auto Float

Auto Float on/off

Enable automatic floating motion. Image drifts organically when no user interaction.

Default: On

Complexity 0.0-1.0

Complexity of automatic movement path. Higher creates more interesting, varied patterns.

Default: 0.6

Direction

Direction 3 options

Constraint movement direction. All moves freely, horizontal locks Y axis, vertical locks X axis.

Default: All

Boundary

Boundary 0-20 percent

Maximum distance image can move from center. Prevents excessive displacement.

Default: 8

Advanced

Offset X -50 to 50 percent

Initial horizontal offset position. Shifts the center point of floating motion.

Default: 0

Offset Y -50 to 50 percent

Initial vertical offset position. Shifts the center point of floating motion.

Default: 0

Performance

This element uses requestAnimationFrame throttled to 60fps with translate3d transforms for GPU acceleration. Virtual cursor system creates organic paths with easing functions. Uses IntersectionObserver to pause animation when off-screen. Velocity tracking adds momentum to mouse/touch interactions. Scale transform applied for subtle depth effect.